Choose 2 plays for $1: Get 2 chances to win up to $100,000 or
1 play for $1: Get 1 chance to win up to $200,000
Each playslip has 5 play areas (A-E). For each play chosen select four numbers from 1-33, in the top section ("Mark 4") and one number from 1-31, (the Kentucky CashBall) in the lower section ("Mark 1"). The Kentucky CashBall number can be the same as one of your four numbers in the "Mark 4" section.
You can mark the "QP" in either or both sections to let the computer randomly select your numbers or number.
Mark $0.50 or $1.00 for each play that has been selected. Total Kentucky CashBall plays on one ticket must be in multiples of one dollar.
If you want to play the same numbers for consecutive drawings, mark the appropriate box under "NUMBER OF DRAWS" column. Your ticket will be valid for the draw dates shown on the front of your ticket.
Kicker is a brand new feature you can purchase with your CashBall ticket which lets you get in on an extra drawing.
Get a chance to win an additional $10,000 with your $1 KICKER purchase or an additional $5,000 with your $0.50 KICKER purchase and here's how:
After selecting CashBall, mark either $0.50 or $1.00 in the KICKER section of the Kentucky CashBall play slip or ask the clerk to add $0.50 or $1.00 KICKER during your quick pick purchase at the terminal.
Unlike CashBall, Kicker does not have to be purchased in multiples of $1.00.
The computer will randomly select five (5) numbers which will appear at the bottom of each CashBall ticket.
Each of the first four numbers is from a separate set of 0 to 9 and the fifth number is from a set of 0 to 4.
The KICKER numbers automatically print on your ticket with 'Yes' if KICKER is selected and 'No' if it is not selected.
The KICKER is QP only, even with the Play It Again feature.
The KICKER will be good for the number of Kentucky CashBall draws selected.
Total ticket cost is the total amount wagered multiplied by the "NUMBER OF DRAWS" selected.
Review your playslip carefully before giving it to your retailer. Mark your selections using pencil or black/blue ink only. If you make an error, DO NOT ERASE. Mark the VOID box for that play area and start again in the next.
How to find out if you won
CashBall drawings are televised Monday-Saturday at approximately 11 p.m. (ET)/10 p.m. (CT). Click here to find the Kentucky Lottery network stations.
Winning numbers are published in your local newspaper, broadcast on local radio and TV stations, posted in your Kentucky Lottery retailers, and on our website at kylottery.com or call our 24-hour Winning Numbers Line: 1-502-583-2000. (A long distance telephone charge may apply)
Claiming Your Kentucky CashBall and/or Kicker Prize
To claim a prize, sign the back of your winning ticket. Prizes may be claimed the next business day after the drawing. Prizes up to $600 may be redeemed at any Kentucky Lottery CashBall retailer. Prizes up to $5,000 may be claimed at any authorized cashing agent or by mailing your winning ticket and a completed claim form (available at any Lottery retailer) to the Kentucky Lottery Corporation, Claims Dept. 100, Louisville, KY 40287-0001. Prizes up to $25,000 may be claimed at selected Kentucky Lottery Regional Offices, and prizes over $25,000 must be claimed at the Kentucky Lottery Headquarters at 1011 West Main Street, Louisville, KY 40202.
Prizes must be claimed within 180 days after drawing date. Prizes of $50 or higher that are claimed more than 90 days after drawing date must be claimed at Lottery Headquarters or Regional Office if under $25,000.
Kentucky CashBall and Kicker are subject to Kentucky law and rules and regulations. Complete game rules are available from the Kentucky Lottery Corporation upon request. A play slip DOES NOT constitute evidence of a winning ticket or the numbers selected; players MUST present a valid ticket in order to claim a prize. Players must be at least 18 years old to play.
How to Win
|White Balls||CASHBALL||$1 Wager Prize||50¢ Wager Prize||Odds per Play|
|Match 4 of 4||CASHBALL||$200,000||$100,000||1:1,268,520|
|Match 4 of 4||NO MATCH||$2,000||$1,000||1:42,284|
|Match 3 of 4||CASHBALL||$300||$150||1:10,935|
|Match 3 of 4||NO MATCH||$50||$25||1:365|
|Match 2 of 4||CASHBALL||$26*||$13||1:521|
|Match 2 of 4||NO MATCH||$1||$0.50||1:17|
|Match 1 of 4||CASHBALL||$2||$1||1:86.8|
|Match 0 of 4||CASHBALL||$2||$1||1:53|
*New prize structure as of 5/4/08. Tickets matching 2 of 4 white balls plus the CashBall for a $1 wager for draws before 5/4/08 will pay $25.
Odds have been rounded to nearest whole number.
You do not have to win on CashBall to win on Kicker!
Match 1, 2, 3, 4, or 5 numbers drawn IN EXACT ORDER from LEFT TO RIGHT to win.
|MATCHES IN EXACT ORDER||$1 KICKER Prize||50¢ KICKER Prize|
|All 5 Numbers in Exact Order*||$10,000||$5,000|
|First 4 Numbers in Exact Order||$500||$250|
|First 3 Numbers in Exact Order||$50||$25|
|First 2 Numbers in Exact Order||$10||$5|
*Maximum top prize liability for matching all 5 Kicker numbers in exact order from left to right is $100,000 for each drawing. Overall odds of Kicker cash prize = 1:10. Overall odds of Kicker top prize are about 1 in 50,000.